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through the experience of creating educational games.

Supported by the National Endowment for the Humanities, the project strives to inspire students with limited access to computers, both to engage in a new way with educational content they are studying, and also to stimulate an interest in digital work. 

The platform will include a series of minigame templates.  Teachers and students will be able to select a minigame template and by doing their own research and uploading their own artwork, create a customized game which can be used in the classroom or at home. The experience of creating an educational game is a valuable learning moment for the student, and the novelty of a classmate creating an educational game will encourage additional engagement with the created games and the humanities content.

Here is an example of a history-based game created using the Word Catcher minigame. is currently in development. 

Support digital learning in classrooms around the world by clicking the button below:

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